2021 MakeX Spark Online Competition-Egypt
「Code For Health」
Valid Period: 00:00, 5th May.-23:59, 15th May. UTC+2
Please follow the participation instructions for your first time.
Basic Information
Participation Instructions
Projects Gallery
Results
Mentors or Organizations
Awards
Projects——Contestants
Awards
Timeline
Publish&Submit
5th-15th, May
Project Assessment
16th-25th, May.
Result Announcement
26th, May.
Online Awarding
30th, May
*All the deadlines are subject to UTC +2, Egypt time.
Requirements
Age
Elementary: 6-9 Years Old
Intermediate: 10-13 Years Old
Team
1-2 Student(s)
1-2 Mentor(s)
Software
Use mBlock 5 to program
Equipments
*Contestants should use mBlock 5 to program projects. The hardware is not limited. Recommended hardwares are shown as following.
If you want to buy any equipment, please contact the local distributor or MakeX Committee: makex_overseas@makeblock.com.
Halocode
AI & IoT Creator Add-on Pack
mBot Series Kit
Nextmaker Box
Competition Rules
Instructions(1): Publish Project
Instruction(2): Submit Project&Poster
Educational Resources
FAQ
If you have any questions, please scan the QR Code or click the link below to join the 2020 MakeX Spark Online Group on Skype. https://join.skype.com/X5KZg8YXsnXp
What is MakeX Spark?
MakeX Spark Online Competition is a project-based creative design program for young people aged 6 to 13. The participating team will need to focus on the specific theme and devise a solution through software programming and hardware construction. The solution will be a demonstration project and a poster with topics including research, design-thinking process, construction scheme, and outcome summary.
With the characteristics of low entry-level and flexible forms, Spark focuses on guiding teenagers to not only learn interdisciplinary knowledge and apply them to practical problems but also improve their problem-solving and logical-thinking abilities, developing their creativity and imagination.
THEME
In 2020, an outbreak of the novel coronavirus (Covid-19) infection affected every aspect of our lives. Scientific institutions, governments and enterprises all over the world work closely together to quickly use scientific means, from studying the principle of the virus, tracking the spread of the virus and popularizing scientific knowledge of epidemic prevention, great efforts have been made to build a scientific defense line for the protection of human health.
The theme of 2021 MakeX Spark Online Competition-1st match is Code For Health. We hope that participants in Spark are able to contribute their own creative ideas to safeguard human health. There’s no limit to what you can do — you can build a touch-free robot to fight epidemics and deliver supplies to hospitals, develop intelligent tools that can destroy viruses and protect human health, or invent diagnostic tools to diagnose the health status of the human body or community at any time……. As long as your ideas are bold enough and have something to do with protecting human health, you are the safety guardian we are looking for!
Why Join MakeX Spark?
☆ Project-based creative design program
Unlike most robotics or coding competition, it also requires creativity, design-thinking and presentation, working as a complete project circle.
☆ Have all-round development
You will get a comprehensive development by using logical thinking and innovation to design solutions for a real-world problem and demonstrating it to others.
☆ A fun solution to distance learning
It gives you an opportunity to study at home and have great fun while creating and learning.
☆ Experience the joy of sharing
You are encouraged to showcase your project in the global community and share your experience in the online awarding ceremony!
☆ Compete virtually and submit online
You are free to complete your project anywhere and submit it online.
☆ Attend basic Workshops
The training workshops or webinars organized by MakeX will be open to all participating teams, with a variety of interesting and practical topics.
What They Say?
“I was not so convinced that our students could be able to participate in the competition after 3 months of intensive training. And I thought competitions or winning is not that important to them, but I was wrong. When they need to design, construct, and present their work at the end of the project, they surprised me by their commitment and creativity.”
Laura Wu
Mentor from STEM@IT
“We had quite problems with organization, because of the pandemic. Older students don’t have classes in school so we had to collaborate online. There was no problem with theory and discussing ideas, but when we had to do the practice part, there were a bit of hiccup. Some of them managed, some didn’t. But idea and preparation will stay with them for some other competition with the similar theme”.
Zeljko Udovcic
Mentor at C.H.A.O.S.
“MakeX is a terrific teaching material for young students to develop coding creativity and experience. Make X which has much better quality than any others in the market makes students highly concentrate on their projects. The best point we learned is that coding education should be to stimulate students’ interest, not just cramming something to their brain.”
BeyondCoding
Excellent Organization
Your Journey Through
MakeX Spark
2. Basic Workshops
Specially curated by industry experts
4. Online Submission
Publish in mBlock community
Submit project & poster online
5. Evaluation & Awarding
Judge evaluation
Online awarding ceremony
1. Learning & Research
Basic learning of hardware & software
Attend workshop
Topic research
3. Project Design & Construction
Generate possible solutions
Select a solution
Program and build up the structure
Test and improve Design your poster
2021 MakeX World Championship
Young All-Round winners will have big opportunity to enter 2021 MakeX World Championship
Special Award winners will be eligible to apply for the 2021 World Robot Contest
*Please consult with local organizer for details.
What You Can Get ?
STEAM Report
Through MakeX Spark, contestants can reflect on their abilities in five dimensions.
*Under the premise of complying the rules, contestants may receive a STEAM Ability Assessment Report. The diagram on the right is an example of the abilities distribution.
ELECTRONIC TECHNOLOGY
Use various types of electronic modules
Achieve the functions of the project accurately and smoothly
PROGRAMMING ABILITY
Proficient in applying programming concepts or algorithmic techniques
Concise program with no bug
DESIGN ABILITY
Design complex mechanical structures
Use a variety of maker or art materials to design the outlook
INNOVATIVE THINGKING
Unique and novel solutions
Clear target users and project positioning, highly related to the theme
COMMUNICATION SKILL
Speak fluently in the demonstration video
Show the complete problem-solving process
Awards
Young All-rounder
E-certificate & Medal
Cyberpi Go Kit
Top 2 in total
Young Designer
E-certificate
15% in each group
Young Innovator
E-certificate
15% in each group
Young Engineer
E-certificate
15% in each group
Best Demonstration
15% in each group
E-certificate
Excellent Mentor
E-certificate
mBot2
Top 2 in total
Excellent Organization
E-certificate
mBot2
Top 2 in total
Prizes
E-certificate & STEAM Report
Young All-Rounder Medal
CyberPi Go Kit
mBot2
Young All-Rounder: Each Young All-Rounder winner will receive an e-certificate, one Young All-Rounder Medal, and one CyberPi Go Kit.
Excellent Mentor / Excellent Organization: Each awarded mentor or organization will receive an e-certificate and one mBot2.
Special Awards Winner: Each special awarded winner (Young Designer, Young Innovator, Young Engineer, Best Demonstration) will receive an e-certificate.
Not-awarded Participant: The contestants who have not won any awards will receive a certificate of participation.